Principles of Animation 3: Staging

Bit of an enigmatic one this. While the others featured pretty simple designs that I could see, this one requires a bit more thinking around corners.

One of the most important things we learnt was the “Rule of Thirds”, a principle that everything seen on a screen or on a canvas has a 3 x 3 grid across it, and the main focal points are where the lines intersect; Powerpoints these are called, and they do well to bring about ones attention to where it is most important. Centre staging, (the idea that placing the most important part in the bang in the middle) is an outdated concept. People don’t do that anymore unless they are on an actual stage, primarily because although it captivates the audiences attention, it doesn’t bring attention to any other detail that might be taking place. By using the rule of thirds, one can draw the audience to subconsciously pay attention to multiple aspects at once.

Darren Rowse explains it better in one of his posts.

I will be adding in some of my own examples as well, most likely cut from Resident Crisis. Which was a total accident, I’ll probably also make up some images featuring the rule. Keep an eye on this space.

Oh! We were also shown this, a short animation made by French Animation students from Gobelins Art school…. and it’s freakin’ awesome. One thing to take into account. Nobody speaks, and yet the story is pretty clear, this give it a much greater international audience without translation. Something to remember.

Resi crisis still 1This was a still taken from Resident Crisis. Before I was even aware of the rule of thirds, I had implemented it here in this perspective shot. Your attention is drawn to the hand as well as the characters and back again.

Principles of Animation 3: Staging

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